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Starcraft 2 patch 1.1.2

Door Michiel op vrijdag 15 oktober 2010
394 keer gelezen

Het is weer zover, een nieuwe patch voor Starcraft 2. De officiële details zijn ook vrijgegeven en kan je hier onder vinden. Verder nodigen we jullie uit om volgende week mee te spelen met onze cup. Later volgen daar nog details over. 

 

General
Players will no longer receive achievement toasts while their status is set to "Busy."
The messaging when attempting to load a saved game or replay from a previous version has been clarified
Adjusted the amount of points earned and lost by random team participants to properly reflect the strength of a player's teammates.
 
PROTOSS
 
Buildings
Nexus life and shields increased from 750/750 to 1000/1000.
 
Void Ray
Damage level 1 increased from 5 to 6 (+4 armored).
Damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored).
Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.
 
TERRAN
 
Buildings
Barracks requirement changed from Command Center to Supply Depot.
Supply Depot life increased from 350 to 400.
 
Medivac
Acceleration reduced from 2.315 to 2.25.
Speed reduced from 2.75 to 2.5.
 
Reaper
Nitro Packs speed upgrade now has a Factory Requirement.
 
Thor
Energy bar removed.
250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).
 
ZERG
 
Buildings
Hatchery life increased from 1250 to 1500.
Lair life increased from 1800 to 2000.
Spawning Pool life increased from 750 to 1000.
Spire life increased from 600 to 850.
Ultralisk Cavern life increased from 600 to 850.
 
Corruptor
Energy bar removed.
Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable).
 
Infestor
Fungal Growth now prevents Blink.
 
Roach
Range increased from 3 to 4. 
 
Bug Fixes
Fixed an issue where players could not cast the Feedback spell on Point Defense Drones.
Fixed an issue where the Phoenix would continue to channel Graviton Beam after the target died.
Fixed an issue that would cause Larvae to spawn and be hidden behind Zerg eggs.
Fixed an issue where players were unable to navigate to the Single Player page or watch replays after canceling map downloads from the queue.
Fixed a desync that could occur on user-created maps with custom mod dependencies.

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